the problem
GPU clouds are fragmented, expensive, and slow●
Every provider has its own APIs, its own pricing, its own availability windows. Teams burn days comparing options, wiring up networking, and overpaying, because no one can see the whole market at once.
GPU.ai is a single control plane over all of it. We poll live inventory across providers, normalize pricing to per-GPU-hour, and let you deploy with one command. Per-second billing, no minimums, no lock-in.
- 12+
- clouds on one surface
- 30s
- availability refresh
- per-second
- billing, no minimums
- <60s
- to a running GPU
what it costs you
The same GPU, priced a dozen different ways●
Fragmentation shows up on two lines of your budget. You overpay for the hour, and you pay again in the weeks it takes to reach the hardware at all.
One GPU, one hour, every supplier
Time to a running GPU
what we built
One surface over the whole market●
Not a reseller and not another cloud. An aggregation layer that reads the entire market continuously, then hands you the one node that is cheapest, closest, and actually available right now.
Poll
Normalize
Launch